Scratch Programming
Statement of Inquiry:
Programming code allows designers to adapt and develop interactive products that engage the user.
Global Context: Personal and cultural expression
What do I need to do?
You are going to create your own STORY or GAME using scratch programming
Programming code allows designers to adapt and develop interactive products that engage the user.
Global Context: Personal and cultural expression
What do I need to do?
You are going to create your own STORY or GAME using scratch programming
- First you will work through examples of block coding
- Then you will have lessons to introduce sprites, motion, costumes, backdrops and other functions in scratch
- After looking at other scratch games and stories, you will design and create your own story or game
- You will have time to play and watch each others games/stories and evaluate the success of your finished solution
Block Coding - Let's play first...
Scratch
Sign up for a scratch account first, so you can save your work.
Explore the games and stories that have already been made on scratch HERE. We will work through the basics of using scratch in our lessons. |
Task Instructions
stage A - Inquiring & Analysing
- Explain what your challenge is? (what are you going to do and why?)
- In the time you spent experimenting online, explain what you have learnt about programming?
- What do you think will be important for you to remember as you start to make your own game or story in scratch?
- What are your brainstorming ideas for your game/story?
- Create a bibliography of the sources you have used to help you.
Stage B - Developing Ideas
- Write at least 4 design specifications (success criteria) for your chosen design.
- Show 3 ideas for your game or interactive story.
- Choose one design to follow and explain why you have chosen it.
- Design a flow diagram of your chosen game/story that explains visually how it will function. Describe your game in as much detail as possible. What game elements will you include?
Stage C - Creating the solution
- Follow your chosen design to create your game/story.
- Take screenshots to show your stages.
- Annotate you flow diagram with any changes you need to make as you are creating your solution.
stage D - Evaluating
- You will spend a lesson playing and watching other student’s games/stories.
- You will do a peer evaluation to give feedback to your class mates.
- You need to explain why or why not your product met your design specifications.
- From your design specifications, identify your game/story’s strengths, weaknesses and necessary improvements.
Site created by Mrs Hallo
[email protected]
[email protected]